Mapping, 2d animation for The Ethnographic Museum of Kraków

I had an opportunity to work on a mapping for the Ethnographic Museum in Kraków. I created a 2D animation that was projected on the building of the museum. The music to the animation was created by Jonasz & Krzysztof Iwanicki and Marcin Oleś.

Animacja ręcznie rysowana, ilustrowana - 100lat!. Mapping na ścianie Muzeum Etnograficznego w Krakowie pokazujący i promujący twórczość Józefy Kogut. Ilustratorka Kinga Klisz

The animation featured mandalas and folk patterns created by the artist Józefa Kogut. It commemorates Polish success at the International Exhibition of Modern Decorative and Industrial Arts in Paris in 1925.

Józefa in her sketchbooks noted her ideas, we can find there twists and curls, mandalas, insects, spiders, snakes, as well as dragons and other surprising creatures.

Animacja ręcznie rysowana, ilustrowana - 100lat!. Mapping na ścianie Muzeum Etnograficznego w Krakowie pokazujący Józefę Kogut.

I had the incredible opportunity to see the real artwork of Józefa Kogut, before starting work on this animation. For this purpose, I visited the Etnographic Museum in Kraków and I got inspired by colourful batik fabrics and a unique collection of toys from Warsztaty Krakowskie association (1913–1926).

Creating animation I begin by making sketches and a storyboard. After that, I created an animatic and a rough animation. Using frame-by-frame animation in Procreate Dreams, I focused on smooth colour grading and fluid transitions, pattern after pattern, forms continuously morph into one another.

Animacja ręcznie rysowana, ilustrowana - 100lat!. Mapping na ścianie Muzeum Etnograficznego w Krakowie pokazujący Józefę Kogut.

The project is immersive by his scale, movement and sound. The key point is that mapping is accessible to a wide audience. People don’t have to enter a museum to experience art. After seeing this animation they could be more curious about the Józefa works.

It’s important to note that the project refers to traditions and manual practices worth preserving, especially in the age of rapid development of new technology. It’s a return to our roots and value of handcraft heritage. It’s a century-long cycle.

I’m extremely happy the this animation was selected for the 16th Review of Student Design, Agrafa 2026. From the 190 entries received, it was selected 48 projects to be showcased at the exhibition at Rondo Sztuki. In the submitted works, the jury noticed a great deal of curiosity in taking on new challenges and the courage to develop a unique visual language.

Let’s see my other animation projects. I’m also on Instagram and Linkedin.